Using Capacitor Plugins in V3 as Script Include (not with bundle/module loader)

In Capacitor v2, one could utilize plugins without a loader using this:

  quality: 100,
  resultType: CameraResultType.Uri,
  allowEditing: true,
  saveToGallery: true

with the change in Plugins in V3 (not loaded when using bundledWebRuntime:true), is utilizing this in a similar way possible? I of course, get an error:

TypeError: undefined is not an object (evaluating ‘Capacitor.Plugin.Camera’)

Did you install @capacitor/camera plugin?

Is it possible that you are using Capacitor.Plugin.Camera instead of Capacitor.Plugins.Camera?
The example code shows the correct one, but the error the incorrect one.

I tried both options at one time. Just copied the wrong error in the post.
It should be TypeError: undefined is not an object (evaluating ‘Capacitor.Plugins.Camera’)