Hi guys,
i can identify and register for push with dev_push = true in my browser.
All works well.
But on my Device (Moto G), i can only identify users, but don’t get any device token.
I receive a log “Registered OK”, but nothing more.
My Code:
.controller('SettingsCtrl', function ($scope, $state, Camera, $rootScope, $ionicUser, $ionicPush) {
// Handles incoming device tokens
$rootScope.$on('$cordovaPush:tokenReceived', function(event, data) {
alert("Successfully registered token " + data.token);
console.log('Ionic Push: Got token ', data.token, data.platform);
$scope.token = data.token;
});
// Identifies a user with the Ionic User service
$scope.identifyUser = function() {
console.log('Ionic User: Identifying with Ionic User service');
var user = $ionicUser.get();
if(!user.user_id) {
// Set your user_id here, or generate a random one.
user.user_id = $ionicUser.generateGUID();
};
console.log(user);
// Add some metadata to your user object.
angular.extend(user, {
name: 'Ionitron',
bio: 'I come from planet Ion'
});
// Identify your user with the Ionic User Service
$ionicUser.identify(user).then(function(){
$scope.identified = true;
alert('Identified user ' + user.name + '\n ID ' + user.user_id);
});
};
// Registers a device for push notifications and stores its token
$scope.pushRegister = function() {
console.log('Ionic Push: Registering user');
// Register with the Ionic Push service. All parameters are optional.
$ionicPush.register({
canShowAlert: true, //Can pushes show an alert on your screen?
canSetBadge: true, //Can pushes update app icon badges?
canPlaySound: true, //Can notifications play a sound?
canRunActionsOnWake: true, //Can run actions outside the app,
onNotification: function(notification) {
// Handle new push notifications here
console.log('On notification: ' + JSON.stringify(notification));
return true;
}
});
};
})