I have an ionic app in the ios app store and today I’m trying to publish an update.
I can select an emulator in xcode and build just fine. However, when I try to select a device and build it fails. Also, running ionic run ios works just fine.
I’m getting the following errors, maybe somebody has experienced the same before.
I have a feeling this has something to do with 32 vs 64 bit and some plugins not being ready for 64, can that be right? Building apps with ionic is a breeze, but getting it deployed and messing around with countless xcode settings makes things really unenjoyable. Wish there was a way to make this process easier.
UPDATE: removing “arm64” from the list of architectures solves this problem, but I have no clue what the consequences will be. Is this the way to “solve” this?