This was an update. First build went through app review successfully. I haven’t changed any screen resolution for the next build.
We noticed that your app did not run at iPhone resolution when reviewed on iPad running iOS 10.0.2. Specifically, the app did not run on iPad.
Please revise your app to ensure it runs and displays properly at iPhone resolution on iPad.
Here is the screenshot they attached. Also, i am able to replicate it in my simulator. But not sure how to make it work with iPhone resolution in iPad? Someone please help me on this.