Hi, I am using Ionic2 in a project now and find it absolutely brilliant for making applications for mobile platforms since it allows easy testing in a web browser as well. But I soon realized there was no limit to what one could add to an application so I quickly started dabbling with canvas and HTML5 graphics as a private little evening project.
After some hours I had some nice animation going on for a full screen canvas, and it seemed to run well/fast on my Android device as well.
I also got stumped at getting the native library for NativeAudio to work as well (got a “plugin not loaded” error) to try out some sound effects. Perhaps not all the libraries work well in Ionic2 yet?
Edit: The same stutter is experienced when running it in a web browser as well. I guess its possible to study what part of Ionic2 is gobbling up the CPU whenever a touch event happens. Perhaps its related to how it tries to find out which gesture is used?