I see this other thread about load time, but it does not seem to address my problem. My app is taking a full minute to load on Android, 25 seconds on iOS. I wonder if anyone has any ideas for me that weren’t covered in the other thread.
It seems like my load time is coming from the number of pages in my app. It has 63 pages (plus 19 pipes and services files). The app size is reasonable, 4.5MB for the .ipa, 4.3MB for the .apk. My iPhone says it is using 23MB when it is loaded, which seems good compared to other apps in the phone. If I strip the app down to 1 page (leaving in the 19 pipes and services files), I see a reasonable 5 second iOS load time, with a 3.9MB .ipa and seeing 19.3MB in the iPhone.
So I guess the app is loading or doing something with all of my pages before it starts up. If so, is there a way to lazy-load the pages or …?
I’m running 2.0.0 and I was seeing the same thing with RC4. I am using the --prod flag (though android seems to also need the --release flag). I do not have crosswalk, and there are very few image assets.