Virtual scroll and approxItemHeight. How to use it?

is this how you use virtual scroll: [approxItemHeight]=“500px” property?

Because I have tried:
a.

        <ion-list [virtualScroll]="newArray" [approxItemHeight]="500px" [bufferRatio]="3.1">
            <button  *virtualItem="#item" large>
                ItemName
            </button>
        </ion-list>

b.

        <ion-list [virtualScroll]="newArray" [approxItemHeight]="500" [bufferRatio]="3.1">
            <button  *virtualItem="#item" large>
                ItemName
            </button>
        </ion-list>

c.

        <ion-list [virtualScroll]="newArray" [bufferRatio]="3.1">
            <button  [approxItemHeight]="500px"  *virtualItem="#item" large>
                ItemName
            </button>
        </ion-list>

and I haven’t any luck making this work.

I can’t get any of the properties in the docs to work aside from bufferRatio.

plz help

Figured out this crap.
When doing this:

    <ion-list [virtualScroll]="newArray" [approxItemHeight]="500px" [bufferRatio]="3.1">
        <button  *virtualItem="#item" large>
            ItemName
        </button>
    </ion-list>

because the 500px is supposed to be a string you have to write the ’ ’ inside the " " in other words this will fix it:

    <ion-list [virtualScroll]="newArray" [approxItemHeight]=" '500px' " [bufferRatio]="3.1">
        <button  *virtualItem="#item" large>
            ItemName
        </button>
    </ion-list>

notice the ’ ’ inside the " ".

" ‘500px’ "

Hello there, this sounds interesting but can’t get it to work. Does this work out-of-the box with Ionic 2?? Can’t find it in the docs??

It is in the docs for v2.

You have to have at least ionic-angular 2.0.0-beta.4 installed.

I have, but searching the docs didn’t gave me any results, thanks for you link and reply!

Well done! Thank you very much.

When the approxItemHeight is set the first item in the list is initially rendered on the second items’ position. After the scroll is moved it is positioned correctly.

transform: translate3d(0px, 281px, 0px); - this is the initial value of the first item.

holy crap… it works!