Tracking touches

I found this blog post as a solution to the delay I’m getting, but the post doesn’t actually say anything about what code to use to fix this.

Anyone know what they’re talking about to avoid the 300ms delay? How should we handle touch events?

I’m looking into this as a solution to the touchmove event not working properly on Android and physical iOS devices.

I’ve found the solution to my issue. When adding support for mobile to my touchmove event listener I was still calling event.pageX when I needed to be calling event.touches.item(0).screenX. There’s no actual ‘delay’, it just wasn’t working.