Same here. It works with the keyboard though. Did you investigate more on this?
EDIT: I have managed to get a workaround: In your ionic.bundle.js in the function tapMouseDown add the following to the if statement:
> && e.target.type !== ‘range’
so that it reads:
if ((!ionic.tap.isTextInput(e.target) || tapLastTouchTarget !== e.target) && !(/^(select|option)$/i).test(e.target.tagName) && e.target.type !== 'range') {
Surely not the proper IONIC way but a start.
In my case the range aslo didn’t look nice in IE11 (the thumb didnt even appear). This is due to missing -ms styles. Add this and you’re good to go:
input[type=range] {
padding-top: 0;
padding-bottom: 0;
}
// Slider line
::-ms-track {
border: none;
height: 2px;
}
::-ms-fill-lower {
background: $range-assertive-track-bg;
}
::-ms-fill-upper {
background: $range-assertive-track-bg;
}
// Bullet
::-ms-thumb {
position: relative;
width: $range-slider-width;
height: $range-slider-height;
border-radius: $range-slider-border-radius;
background-color: $toggle-handle-off-bg-color;
box-shadow: $range-slider-box-shadow;
cursor: pointer;
-ms-appearance: none;
border: 0;
}
::-ms-thumb:before {
/* what creates the colorful line on the left side of the slider */
position: absolute;
top: ($range-slider-height / 2) - ($range-track-height / 2);
left: -2001px;
width: 2000px;
height: $range-track-height;
background: $dark;
content: ' ';
}
::-ms-thumb:after {
/* create a larger (but hidden) hit area */
position: absolute;
top: -15px;
left: -15px;
padding: 30px;
content: ' ';
}