I’m modifying the functionality of my Capacitor.js iOS app by making a local plugin in Swift.
I was wondering what the best way to listen / invoke the events in the
AppDelegate.swift (pictured below) in my
I noticed looking at the source of
CAPPlugin there is a
shouldOverrideLoad method that I can use to execute commands after the application loaded, but I would also like to know when the terminate event occurs so that I can destroy some things that I make.