IonItemSliding open method not working

The close method seems to work, but the open method does not. Here is an example of using the close method:

  const handleSlide = async (event: any) => {
    const ratio = await event.target.getSlidingRatio();

    if (ratio >= 3) {
      await event.target.close();
    }
  };

  return (
    <IonItemSliding css={style} onIonDrag={handleSlide}>
      <IonItem>Testing...</IonItem>

      <IonItemOptions side="end">
        <IonItemOption color="danger" expandable>
          <Icon icon="icons8:trash" className="icon" />
        </IonItemOption>
      </IonItemOptions>
    </IonItemSliding>
  );

Here is the behavior:

close

Works as expected.

But when I change to the open method, it does not work.

  const handleSlide = async (event: any) => {
    const ratio = await event.target.getSlidingRatio();

    if (ratio >= 3) {
      await event.target.open();
    }
  };

  return (
    <IonItemSliding css={style} onIonDrag={handleSlide}>
      <IonItem>Testing...</IonItem>

      <IonItemOptions side="end">
        <IonItemOption color="danger" expandable>
          <Icon icon="icons8:trash" className="icon" />
        </IonItemOption>
      </IonItemOptions>
    </IonItemSliding>
  );

Here is the behavior:

open

As you can see, when I drag past the 30% mark, nothing happens.

I would expect it slide open.

PS: I’ve also tried with open('end') and open('start') but nothing.