I’m trying to add an input file to my application, in the web version it does work correctly, while in the android application version it does not.
This is the input
<input type="file" accept=".png, .jpg, .jpeg" name="profilePhoto">
And the capacitor version
"@capacitor/android": "^2.2.0", "@capacitor/core": "2.2.0", "@capacitor/ios": "^2.2.0",
I’ve seen this GitHub issue, but I’m not sure how to approach the suggested workaround.
I’ve also seen this stackoverflow question, but it has not helped me.
It is kind of a basic operation to do, so I’m sure I’m doing something wrong here.
Anyone can help me out? Thanks!
Edit: Tested also on iOs simulator and it works just fine