Project crashing on x86_64 emulators on Windows

I have been working on a project and attempting to test in a Windows environment and noticed that when I run the project on an x86_64 image (API 31+), the project will crash and not operate.

However, if I run the project on an x86 image (< API 30), the project will run as expected.

This only started to happen once I updated the project to Capacitor 5. Is there something else I need to be doing with the project to ensure that it can run on those x86_64 based emulators?