[SOLVED] I wrote a little game using Phaser3, and use CapacitorJS to target browsers, Android and iOS. Objects drop from the top of the screen and the play must click or press on them, or simply swipe across them if using a mouse. There seems to be a bug on the iOS version where I can click on the objects, but mousing / swiping across them has no effect. Works on all other platforms.
Okay the problem went away after upgrading to Capacitor 6.
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