so I’m running
ionic run ios --device with no error. After a while the app starts on my iPhone like expected.
I’ve got MANY files that need to be copied for the app (the app has a size of ~60MB). When I see the copy process in the console, like …
[....] Waiting up to 5 seconds for iOS device to be connected [....] Found iPhone 4S 'My iPhone 8.2 (xxx)' (xxx) connected through USB. [....] Waiting for iOS device to be connected [....] Using iPhone 4S 'My iPhone 8.2 (xxx)' (xxx). ------ Install phase ------ [ 0%] Found iPhone 4S 'My iPhone 8.2 (xxx)' (xxx) connected through USB, beginning install [ 5%] Copying /xxx/My.app/META-INF/ to device [ 5%] Copying /xxx/My.app/META-INF/com.apple.ZipMetadata.plist to device [ 5%] Copying /xxx/My.app/AppIcon29x29.png to device user prompt:myapp admin$
… it somehow stops at a point (here (later) at 37%) and shows the user prompt again (like hitting CTRL-C).
When I keep the size of the app low (say … ~5MB), ios-deploy does NOT stop the output (and does not show the user prompt unexpectedly, until I hit CTRL-C). Later allthough I can see the console.log()'s of the scripts, so the app is definitly running and was started by ios-deploy that is still working in the background.
In all cases ios-deploy is still running in the background on the mac, because the app starts on the device after a while, even if ios-deploy has stopped its ouput on the console. But it would be nice if it keeps continuesly outputting its messages, like when I run a smaller app …
Why the … is it doin’ this? And how to prevent the output stopping?
By the way: Everytime I build/run my Ionic script I call
killall ios-deploy before.