I’m using $ionicGestures.on(‘drag’,…) to track the position of the finger (to move an image around). I was testing it in an emulator using my mouse, which worked well. That means, the drag event is called every few milleseconds and the image is moving fluently.
However, when I put the app on my mobile device, the drag event is called just once for every drag.
I’m not getting why this is, since I assume that the framework’s tools for slideBoxes, slideMenus, etc use this as well, right?
On GitHub there’s a test for gestures. I put this test on here:
If you want to view my problem on your mobile device:
I’ll go look into that now, how it’s done by those parts of the framework, but if somebody could save me some time by pointing me into the right direction I’d be a very happy man