Try removing the platform, re-adding the iOS platform, and then building from Xcode.
Make sure you’re on the latest beta of Xcode 7 and El Capitan. The last betas of Xcode broke and 6.4 doesn’t always work with this beta of El Capitan. Been a little more rough than usual
You were correct in the fact that I needed Xcode 7. Build succeeded.
However, I am now facing a “white screen of death issue”. Any troubleshooting places to start? I know this is usually caused by a javascript error.
Just look at the logs in Xcode, it will show you an error. Post the logs here if you need any help with that. It’s usually a plugin that gets messed up. You could also try removing the platform, re making it, and then running it and see what happens
Haha I just ran into these problems last week. I’m glad I’m not the only one!
So yeah, you’ve gotta use that transport key thing. I wrote a brief topic on it iOS9 Beta 4 ATS
But yes you can. How I am achieving this is opening Xcode 7 beta, compiling my app/running it. Then you can open the regular Xcode, make sure your device is select and then archive and upload.
It’s a process, but it works. As long as you’re not using any iOS 9 specific code you should be good, which there really isn’t anything out there right now except the deep linking stuff and I don’t think Cordova has a plugin for it yet haha.
Thanks for the info. Saved me a lot of time. Can I make the ATS adjustment (info.plist change) in Xcode 6.4 and submit for review and all should work in iOS 9?
I think the ATS stuff gets compiled in. So as far as I know: Just make sure that whatever build you compile with Xcode 7 (when it’s released) has that turned of OR you fix your ATS problems since that’s what Apple is ultimately wanting