I have an application that on Android exceeds 150 mb, I cannot reduce it more than that. I would like to put the excess part, video and images, as a module to download after installation, but I don’t understand how to do it. can you help me?
well, if all those assets are just video / images loaded in the html code, you can put somewhere on a web-server and use the https link to attach as html source.
Doing this you won’t need to create an additional download package but the users will load the assets as soon as they need in your application
I had already thought about it, but since the assets are only 120 mb I would like it to be all inside the app
“only 120 mb” is a lot… I really mean it, A LOT
I was worried when my app reached 15mb and at the end i was able to reduce it to 6.5 mb
In my opinion loading the assets somewhere else is the best option, but, since I’m not a Pro, maybe someone else in the forum can give you better tips
yes of course, but now there are apps that also weigh GB once the downloads are finished … it is not a game, but it is a medical app and on ios I had no problem including everything, in fact it is already on the app store .
Anyway, thanks for your interest. If I don’t find a different solution, I will adopt yours.
glad to help
have a nice day